Scanning system for 'Converngece Point',
I was in charge of all the scripting of the game and here is a snippet of the scanning system and mechanics.
Here are a few of the main snippets of the overall system, there are a lot of functions on the back-end side that I have not included because they are spread out throughout different blueprints that communicate between each other. One example is an entire functionality to keep track of which objects have been scanned in arrays.
In-game scanning mechanic
Short demo